Love Letter
 is a card game where two to four players must battle for the affections of the princess and get their letter to her before anyone else. Love Letter involves a lot of subtle scheming as players draw a card and play a card each turn with effects like looking at other players’ hands, trading hands, or calling out other players’ cards. For only featuring sixteen cards, it’s surprisingly robust and has a lot of replay value. It’s the perfect game for casual and newbies alike.

 

 

 

 

In Dominion, each player starts with an identical, very small deck of cards. In the center of the table is a selection of other cards the players can “buy” as they can afford them. Through their selection of cards to buy, and how they play their hands as they draw them, the players construct their deck on the fly, striving for the most efficient path to the precious victory points by game end. Dominion is not a CCG, but the play of the game is similar to the construction and play of a CCG deck. The game comes with 500 cards. You select 10 of the 25 Kingdom card types to include in any given play—leading to immense variety.

 

 

 

 

The Red Dragon Inn is a fast-paced, light-hearted card game for 2 or more players. You and your adventuring companions have spent all day slogging through the dungeon, killing monsters and taking their stuff. Now you’re back in town, healed up, cleaned up, and ready to party at the Red Dragon Inn.
Drink, gamble, and roughhouse with your friends. But don’t forget to keep an eye on your Gold. If you run out, you’ll have to spend the night in the stables. Oh… and try not to get too beaten up or too drunk. If you pass out, your friends will continue the party without you… after they loot your Gold of course! The last conscious adventurer with Gold wins the game!

 

 

 

 

A beautiful and beautifully simple game of laying a tile before your own token to continue its path on each turn. The goal is to keep your token on the board longer than anyone else’s, but as the board fills up this becomes harder because there are fewer empty spaces left…and another player’s tile may also extend your own path in a direction you’d rather not go. Easy to introduce to new players, Tsuro lasts a mere 15 minutes and actually does work for any number  of players from 2 to 8.

 

 

 

 

 

Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etc. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.